This game screen appears during the first game round of the slot machine. To start the game it is necessary to enter the credit and to set the number of game lines, using the "1LINE", "3LINES"...."15LINES" buttons , and the bet per line, using the "BET/Risk" button . The "START" button initiates the drums movement. The total value of the bet cannot be higher than the value of the current credit.
The "MaxBet" button allows to set the maximum bet and automatically starts the game. If the maximum bet is higher than the credit, the maximum possible bet is set, at that the maximum possible number of lines is chosen. E.g., if 15 credits are available on the account, 15 lines with the bet of one credit per line will be chosen.
The "HELP" button initiates the reference information that contains the winning combinations table and the game rules in Russian.
After the drums stop, the winning lines are shown simultaneously with the animation of winning symbols. The sum of payouts will also be shown. The game provides for the "LIFEBUOY" symbol that can replace any other symbol, apart from the bonus ones. At that, if different payouts may come out at different lines, this symbol will acquire the value, necessary for getting each of them.
If the payout is shown simultaneously for several lines, the payouts for all the lines are added to each other. The line is considered winning if there are at least three identical objects in succession, at that they must touch the left side. The more identical objects there are in a line, the higher is the multiplier, used for the bet for this line. The table below gives the correlation between the multiplier coefficient for the bet to the line, according to the object type and the number of objects in the line. Besides, there is distributed payout in the game. When the "RANDOM BULLET" symbol appears on any drum 3, 4 or 5 times, your bet increases 25, 50, 75 times.
Three per line
Four per line
Five per line
"Sack of gold"
When all the three bonus symbols (see pic. 10a), that is, Petka, Anka and Vasily Ivanovich, appear on the drums (e.g. the screen to the left in the picture), the bonus game is initiated after the payout is shown and the bonus symbols are animated.The bonus symbols by themselves do not yield any winning combination, when lined up.
You are given an opportunity to increase your payout. The risk game starts when the "BET/RISK" button is pressed after the winning combination.
The risk game starts when the "BET/RISK" button is pressed after the winning combination. Three cards will be dealt on the screen and the dealer's card will be shown. In order to win in the risk game, it is necessary to draw a card, which rank cannot be lower than the dealer's card. If the rank of the card that you have opened is higher than of the dealer's card, the current payout will double; if it is lower, the payout will be set to zero, and if the cards are of equal rank, the payout does not change and new cards are dealt.
The number of steps in the risk game IS NOT LIMITED.
If three bonus symbols appear on the drums in any combination during the main game, the bonus game starts. You can choose which character out of the three ones you will play with (using the 1LINE, 5LINES, 15LINES buttons). Then you must guess where the bonus points are hidden, using the 1LINE-15LINES buttons.
When playing with Anka, you open the curtains of five windows, where her beaus and bonus credits are hidden. If the Monster appears in one of the windows, the earlier acquired points are credited to your account and the bonus game ends. If there is no Monster in any of the windows, you go to the super bonus game.
If you play with Chapai, you are to defeat with your white saber all the black sabers of your contender. The Monster may have a saber that will defeat your saber, in this case the earlier acquired points are credited to your account and the bonus game ends. If all your five shots are successful, you will heat the Monster's forehead with your fifth shot and pass on to the super bonus game.
The game with Petka is about hitting five tanks of your contender. Each successful shot brings you more bonus credits. However, a hand with a tennis-racket may appear in one of the tanks and beat your shell back. Then the earlier acquired points are credited to your account and the bonus game ends. If all the five shots are successful, you pass on to the Super bonus game.
Super bonus game
It starts after you win the bonus game. You see a rock that symbolizes the evil power and two boxes on the screen. If you choose the box with dynamite, your payout doubles; but if there is a mouse in the box, then the super bonus game ends. If you are lucky, you can double your payout three times at the most. Then you will see the words on the screen: "Congratulations! You have destroyed the empire of evil. Your payout amounts to ХХХХХХХ credits." If the sum of your payout does not exceed the slot machine limit, you can continue gambling.